Tribot Smash is a 4-player party game in which the players have to compete in different variety of mini games. Each player starts with a set of Moba-like abilities each mini game, these can be expanded on through pick-ups that spawn during the game. Using these abilities the players can gain the advantage over other players. The game will feature a different variety of maps, game modes and abilities to keep players interested over longer play sessions.
Tribot Smash is the first project i've started which i aim to release commercially. Because of this the project has become quite big and definilty the biggest undertaking i've done myself. From it i've gained experience in a huge number of area's including team recruitement, marketing strategies, multiplayer development, visual fx development and many more.